Music Video Proposal · Prepared for Phillip Knorr

A Second
Chance

"Gustav Mahler rises from the grave for one night — to dance."

A cinematic music video for "A Second Chance" from the album Synthesis, produced by BlueForest Studios.

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The Vision

One night. One last dance.

"A Second Chance" opens as a woman (Briana) is drawn into a dark graveyard by mysterious music. Something draws her to a particular gravestone. She clears away the debris and begins reading the inscription aloud.

Mahler is magically awakened by the incantation and bursts open his grave — and immediately begins playing his trumpet, then singing and dancing.

Briana is too fascinated to flee, and Mahler quickly places her under his musical spell. Together they tear the night apart between two worlds — one a dark and textured graveyard, the other a dark studio lit with hyper-saturated lights and striking shafts of light that slash into the room through a large, dramatic row of windows. When the sun threatens the horizon the spell breaks, he drops back into the grave… opens one eye, winks, and is gone. Briana's spell is broken, and she stumbles out of the graveyard in a daze.

"Synths over strings — the chance I take tonight."

— the heart of the song

3–4 min
Hero music video
2
Shoot days
$18.75K
All-in investment
The Look & Treatment

Two worlds, one continuous spell

Every frame lives in one of two worlds — a dark, textured graveyard and a hyper-saturated, window-lit studio. We hold the contrast and let the cut between them carry the spell, right up to the wink that ends the night.

The GraveyardMoonlit fog · textured stone · deep shadow
The StudioHyper-saturated colour · slashing window light
Intro

Drawn in

Briana follows mysterious music into a dark, fog-bound graveyard — pulled toward one particular gravestone.

Verse 1

The incantation

She clears away the debris and begins reading the inscription aloud — an accidental incantation.

Pre-chorus

The awakening

Mahler bursts from the grave at the surface — a Kill Bill breakout — and lifts his trumpet to the night.

Chorus

The spell

He plays, sings and dances; too fascinated to flee, Briana falls under his musical spell.

Verse 2 · Studio

Two worlds

The night splits in two — the textured graveyard and a hyper-saturated studio slashed by window light — as the choreography takes over.

Bridge · Finale · End

Sunrise & wink

The sun breaks the spell; he drops back into the grave, opens one eye, winks — and Briana stumbles out into the dawn, dazed.

Lighting & Atmosphere

The light we're chasing

Reference frames that lock our lighting logic before we ever roll.

Graveyard lighting reference: foggy moonlit cemetery with blue ground uplight
Graveyard · the moonlit-night look

Heavy low fog with a hard blue uplight raking through it — a natural rim/backlight that carves our performers out of the dark — while the huge moon motivates a warm front key to actually light their faces. Cold rim + warm key is the whole palette in one frame.

Studio reference: dancer mid-move in a hazy, neon-lit industrial space with window light shafts
Studio · the dance world

Volumetric haze, hard shafts of window light and deep negative space — the moody, hyper-saturated world we'll build for the choreography, a slashing-light counterpart to the graveyard.

Wardrobe & Makeup

Three looks that carry the story

The corpse

The opening: tattered shirt, exposed ribs and skin-wound SFX makeup — the body the world buried.

The gold-skeleton conductor

The hero look: gold ribcage and epaulettes, cape, gold skull face, baton in hand.

The studio looks

Edgier mesh and streetwear energy for the dance sequence — sourced and stylist-modified to the boards.

Reference Language

A visual vocabulary we already share

Kill Bill Vol. 2 — buried-alive coffin POV

Kill Bill

The pine-box breakout and buried-alive POV — our template for the rise.

Watch reference
Thriller — foggy graveyard at night

Thriller

The graveyard-dance lineage and ensemble energy we're nodding to.

Watch reference
The Innovative Edge

A bigger world than the budget should allow

Here's the move that stretches your dollar furthest: we build small and let AI build big. Film the performance on a minimal practical set, then use 2026's leading generative video tools to grow the graveyard into a vast, moonlit, fog-bound world.

1 · Capture clean

Phillip on a minimal set — one or two real headstones, dirt and real fog — lit to match a cold, moonlit night, camera locked or simple.

2 · Generate the world

Extend the frame with Gemini Omni / Runway: stormy skies, distant graves, bare trees, iron fences and deep atmosphere.

3 · Composite & grade

Assemble and finish in DaVinci Resolve in-house — roto, parallax, lightning timing and the warm-to-cold grade.

Foreground · we shoot for real

Phillip + 1–2 stones + dirt + fog

The performance and everything the eye locks onto stays 100% practical and untouched.

Background · AI generates

Skies · distant graves · trees · fences

The vast, impossible-to-build world is grown around the performance, frame by frame.

Gemini Omni Runway Gen-4.5 DaVinci Resolve

Innovation without the gamble. We run a low-cost proof-of-concept before the shoot and keep a fully practical fallback ready — so AI only ships on the shots that pass our quality bar. You get the upside with none of the risk to your finished video.

Production Approach

Planned to the frame, built to perform

One controlled stage

Both worlds built in a single rented studio — no weather, no permits, no lost days.

Two focused days

Day 1 graveyard + corpse SFX; Day 2 studio dance — tight, rehearsed, efficient.

Trick shots, done safely

The reverse-fall rise and fist-punch breakout — dramatic on camera, safe on set.

Practical fog, post lightning

Real haze in-camera; sky, storm and lightning added in post where they're cheap and controllable.

2
Shoot days
1
Studio, both worlds
~5
Specialist crew
4K
Cinema finish
Creative Camp Studio, Cary NC - open creative studio space with backdrops and windows
Candidate space · Cary, NC

A large, open creative studio — big curtained windows, seamless backdrops, a polished concrete floor, and room to build the graveyard at one end and shoot the dance world at the other. One booking, both worlds.

Location Scout

Creative Camp Studio

Exactly the controlled, single-stage space this plan is built around — no second location, no company move.

View the listing
The Team

A lean crew of specialists

Ammon Ehrisman
Director · DP · Editor

Ammon Ehrisman

Directs, shoots and cuts the film end-to-end — your single creative throughline.

Jamie Ehrisman
Producer

Jamie Ehrisman

Scheduling, call sheets, crewing, locations and logistics — keeps both days on the rails.

Ashley Hutchinson
Production Designer

Ashley Hutchinson

Builds the coffin, grave and graveyard set, and styles the studio world.

Mason McGaskill
Gaffer

Mason McGaskill

Lead lighting craft — the moonlight, the underground glow and the lightning beats.

Jack Floyd
Grip / Swing

Jack Floyd

Rigging, camera support and on-set muscle across both build-heavy days.

Dierdre Mattingly
Hair & Makeup

Dierdre Mattingly

Skull and ribcage makeup, skin wounds, and on-set SFX touch-ups.

Elisha Carter
Wardrobe Stylist

Elisha Carter

Sources, modifies and fits the costume looks — the tattered corpse, the gold-skeleton hero, and the studio dance pieces.

Theo Soukup
Production Assistant

Theo Soukup

Set support, resets and run-and-gun help throughout the shoot.

Timeline & Schedule

From green-light to final cut

A roughly six-to-eight week arc from kickoff to delivery, anchored by a tight two-day shoot. Exact dates lock once we set the production calendar together.

Pre-Production

≈ 2–3 weeks

Concept lock & storyboards · wardrobe sourcing and set build · the AI proof-of-concept test · scheduling, casting confirm & call sheets.

Production

2 shoot days

Day 1 — the graveyard & the rise. Day 2 — the studio dance world.

Post-Production

≈ 3–4 weeks

Edit & assembly · AI environment generation + compositing · colour grade · sound sync to the master.

Delivery & Revisions

≈ 1 week

Review cut · up to two revision rounds · final 4K and web masters delivered.

Shoot Day 1

The Graveyard & The Rise

  • Grave & coffin set dressed in fog & moonlight
  • Briana drawn in — the gravestone & the incantation
  • Corpse SFX makeup — ribs, wounds, tattered look
  • The rise, breakout & reverse-fall trick shots
  • Gold-skeleton conductor hero look
  • Clean plates captured for AI environments
Shoot Day 2

The Studio Dance World

  • Hyper-saturated dance lighting & window shafts
  • Studio wardrobe looks
  • Full choreography with Briana
  • Trumpet & performance coverage
  • Inserts, pickups & the wink ending
The Investment

$18,750 — all in, fully transparent

A complete production for one cinematic music video, grouped by what your investment buys — now including the confirmed studio, and still comfortably under your ceiling.

Pre-Production & Creative Development$2,400
Direction, Crew & Production Design — 2 days$6,580
Wardrobe, SFX Makeup & Set Build$1,800
Studio & Equipment · incl. Creative Camp$3,850
Post-Production — Edit, Colour & VFX/AI$2,700
Logistics & Delivery$530
Contingency (~5%)$890
Total Investment
$18,750
Includes the confirmed Creative Camp studio booking — a comfortable $1,250 under your $20K ceiling.
Included
Full pre-pro, 2-day shoot & specialist crew
Wardrobe styling, SFX makeup & set build
Studio, camera, lighting & grip
Edit, colour, VFX & AI environments
4K + web masters · up to 2 revision rounds
Provided by Phillip (not billed)
Dancer (Briana) talent, travel & expenses
Choreography
Music track (your original recording)
Next Steps

Let's wake him up.

Three simple steps and we're rolling toward your shoot.

STEP 01

AI Test & Lock in Budget

We run the low-cost AI proof-of-concept and lock the final budget — proving the look and the number before you commit a dollar.

STEP 02

Approve & Reserve

Give the green light and place the deposit to reserve your shoot dates on our calendar.

STEP 03

Creative Kickoff Meeting

We sit down together to align the creative, lock looks and the shot list, and roll into pre-production.